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kuroioranda

Member Since 16 Apr 2007
Offline Last Active Nov 06 2013 07:59 PM

Reputation Earned

RepItemWhen
+1Logged inNov 06 2013 07:59 PM
-3Main loop timingOct 25 2013 04:09 AM
+3Direct3D 11 Present makes up 98% of FPS ?Oct 25 2013 03:19 AM
+3Direct3D 11 Present makes up 98% of FPS ?Oct 24 2013 07:43 PM
+3Main loop timingOct 24 2013 06:17 PM
+3Main loop timingOct 23 2013 07:30 PM
+1Logged inOct 23 2013 06:22 PM
+3Main loop timingOct 23 2013 02:51 PM
+3Main loop timingOct 23 2013 02:51 PM
+3Main loop timingOct 23 2013 02:40 PM
+3Main loop timingOct 23 2013 02:17 PM
-3Main loop timingOct 23 2013 01:19 PM
+1Voted up List<> removeOct 23 2013 09:33 AM
+1Logged inOct 23 2013 09:28 AM
+1Logged inOct 22 2013 01:32 PM
+1Logged inOct 21 2013 11:17 AM
+1Logged inOct 17 2013 07:44 PM
+3Renderer too slowOct 17 2013 05:48 AM
+1Logged inOct 16 2013 06:01 PM
+3Renderer too slowOct 16 2013 10:21 AM
+3lightuser data in LuaOct 16 2013 05:05 AM
+1Logged inOct 15 2013 06:00 PM
+1Logged inOct 15 2013 05:34 PM
+5Gaenor followed your topic "Linear depth buffer question"Aug 24 2012 01:52 AM
+102Legacy point transfer from old systemMay 06 2012 11:53 AM
+1Best way to display bitmaps in a HUD (OpenGL)Mar 15 2012 09:26 PM
+1FACTIONSDec 16 2011 11:27 PM
+1FACTIONSDec 09 2011 05:51 PM
+1FACTIONSNov 19 2011 12:09 AM
+1Can't get a decent Collada file from Blender?Oct 29 2011 11:33 AM
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