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O-san

Member Since 19 Apr 2007
Offline Last Active Today, 12:32 AM

Journal Entries

OddGames development journal > Sneaking and bows

Posted 12 September 2014

Been a while since the last update. I’m still working on Medieval Story, my *long* running project. The engine is more robust and I have changed my windowing framework to the latest glfw-master branch from GitHub. I decided to switch from 3.0.4 in order to get the latest mouse cursor support. Previously I rendered a textured quad and used that as a cursor...


OddGames development journal > Medieval Story alpha update + Greenlight

Posted 29 May 2014

Hello again!

I've uploaded a new version of the alpha demo. I know there still are a few bugs and tweaks that need to get fixed... but things are moving in the right direction.

Here follows a change log since last version:
Renamed game back to Medieval Story (read previous post for details).
Added more anti-alias modes (2x - 8x).
The buttons in the opt...


OddGames development journal > Tower construction pt. 2

Posted 23 May 2014

I've started designing the outside walls of the tower. I want it to look a little bit weathered but not too much. Here’s a step-by-step animation that I've made while working on it.

http://media.indiedb.com/images/games/1/28/27786/tower-outside.gif

The lighting is a mock-up since the rendering engine will calculate the lighting and shadows. I did a qui...


OddGames development journal > Tower construction.

Posted 20 May 2014

Hello again!

New levels are taking form. This is a large stone tower set along the sea side. It's the local wise man's residence. The protagonist must seek him out to solve a number of problems. I have drawn this sketch to get a general feel for how I want the location to look:

http://media.indiedb.com/cache/images/games/1/28/27786/thumb_620x2000/tower...


OddGames development journal > Medieval Times pitch and demo

Posted 16 May 2014

http://www.oddgames.com/wp-content/uploads/2014/05/mtlogo-bright.png

Alpha release!

The Medieval Times Alpha demo is out! The alpha is released for demonstration purposes alongside the game's indiegogo campaign. You can find the campaign and alpha demo here .

The alpha is a short introduction to the first episode and the protagonist. The game’s p...


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