Interesting project you have here. Great job. When I first looked at it last night from just browsing the forums. The set up from the beginning made me think of Issac Asimov's story "The Naked Sun". I mention this because to me it sounded like a detective game from where the character was sent to a planet to undertsand the aliens motives during the process from learning from eachother all the while trying to get back to earth with your setup stoyrline. But then I realised it wasn't a detective storyline.
I really enjoyed that book. Even though I don't have it anymore. So is this something like a detective format or just to learn and figure out what is happening and why and get back to Earth?
Just to let everyone know that The Naked Sun doesn't involve someone going back to Earth in the book. The detective was hired to investigate a murder. His helper was an android. Visual and detailed. Anyways this is no way of the sorts of a sell out or whatever you want to call it. Just my observation of Durakken storyline to the book.
Just because there isn't a want for this kind of game in the gamedev community, doesn't mean you have to stop on your ideas and dreams to make your game a reality. Keep going. If you need help with ideas, suggestions or the like, feel free to ask. We are all willing to lend a hand with your work and many others here who are seeking help in the ventures in game design.