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nobodynews

Member Since 30 Dec 2000
Offline Last Active Today, 02:58 PM

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+1Voted up Best comment everToday, 01:16 PM
+1Voted up Data moving between GPU and CPUToday, 11:43 AM
+1Voted up Reading File in to a pointerToday, 09:35 AM
+1Logged inYesterday, 10:03 PM
+1Logged inDec 17 2014 06:24 PM
+1Voted up constructor for class that contains another class and constructor C++Dec 17 2014 01:14 PM
+1Voted up Should the player be just another entity in the etities list?Dec 17 2014 01:05 PM
+1Voted up Should the player be just another entity in the etities list?Dec 17 2014 01:04 PM
+1Voted up Starting my own game engine - please don't laugh.Dec 17 2014 01:02 PM
+1Logged inDec 16 2014 08:40 PM
+1Voted up Order of winapi functions at compile time and runtime, and message loopDec 16 2014 03:40 PM
+3Order of winapi functions at compile time and runtime, and message loopDec 16 2014 04:08 AM
+1Logged inDec 15 2014 07:22 PM
+1Voted up C++ Number guessingDec 15 2014 04:34 PM
+3VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 01:15 PM
+1Voted up VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 11:45 AM
+1Voted up VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 11:45 AM
+3C++ Number guessingDec 15 2014 11:34 AM
+1Voted up VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 01:00 AM
+1Logged inDec 15 2014 12:04 AM
+3Order of winapi functions at compile time and runtime, and message loopDec 14 2014 11:45 PM
+3Need Guidance and AdviceDec 14 2014 08:09 PM
+3Order of winapi functions at compile time and runtime, and message loopDec 14 2014 08:08 PM
+3Order of winapi functions at compile time and runtime, and message loopDec 14 2014 07:46 PM
+1Logged inDec 13 2014 06:54 PM
+1Logged inDec 12 2014 11:05 PM
+1Voted up Need advice on C++ reflection systemDec 12 2014 12:51 PM
+1Voted up C++ | DirectX | Class system ?!Dec 12 2014 10:06 AM
+1Logged inDec 12 2014 08:32 AM
+3Need Guidance and AdviceDec 11 2014 01:59 PM
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