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Member Since 25 Jun 2007
Offline Last Active Nov 27 2010 12:57 PM

#4706353 Minimap in large space game

Posted by on 15 September 2010 - 01:16 AM

I don't know about a minimap. How about locking into some coordinates and using some sort of hyper warp to do the travelling?


You don't have to make the smaller planets smaller in the map screen. The ship's got a radar that tells the pilot about any information nearby. Then the map screen shows lighted leds in those places that supposedly have planets there. They could be large planets or small ones or just asteroids.

What do you say about that? Maybe if you explain a bit further what you want to achieve and make the player do...