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Kostikov Stas

Member Since 03 Jul 2007
Offline Last Active Mar 15 2014 01:16 PM

Topics I've Started

Strange behavior of operator type

28 February 2014 - 09:00 AM

I wanted to make that my class can be converted to custom type: 

#include <iostream>
#include <string>


class SomeClass
{
public:
      template< typename type >
      operator type() 
      {
          return type();
      }
};


int main()
{
    
    std::cout << "Hello, world!\n";
    
    SomeClass sc;
    std::string str = sc;
    
    return 0;   
}

This code is correct, compiled on gcc, vc 2010 but when i tried to build it on 2012 i get this error:

 

1>e:\test\operatortest\operatortest.cpp(22): error C2440: 'initializing' : cannot convert from 'SomeClass' to 'std::basic_string<_Elem,_Traits,_Alloc>'
1>          with
1>          [
1>              _Elem=char,
1>              _Traits=std::char_traits<char>,
1>              _Alloc=std::allocator<char>
1>          ]
1>          No constructor could take the source type, or constructor overload resolution was ambiguous
 
I missed something? Is there is some change in standart ? Or it just bug in compiler?

Problems with OpenSL ES

07 February 2014 - 04:11 AM

Hello,

 

I have game where is audio subsystem written with OpenSL ES. It's works fine until 

i try to show dialog window, As soon as i show dialog sound is stop playing.

 

After show dialog activity recieve onWindowFocusChanged( false ).

 

I tried to set audiofocus, run dialog window in same activity. For now I'm out of ideas.

Can someone give me some ideas where I can take a look and what to try?


Need set up Screen Saver from game (Mac Os X)

12 January 2012 - 04:52 AM

Is it possible to set up Screen Saver from game? I know how do this in Windows but now need do the same in Mac Os.

PSP Development license

14 November 2011 - 07:44 AM

Just curious there exists some site or mail address where i could learn about license terms?
I found only postal address but before start i want to be sure i have all that neccessary.

Lua on Bada.

24 September 2011 - 11:19 AM

I have one problem, we porting our engine on Bada and there everything fine except Lua. Lua required exceptions or setjmp/longjmp functions. These functions didn't exists on bada.
There exists some solution?

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