Here is what I have done:
I went to the follow wiki and followed the instructions
http://jogamp.org/wiki/index.php/Jogl_Tutorial#JogAmp.27s_Wiki
I downloaded: 32-bit Windows: jogamp-windows-i586.7z
Then in eclipse I extracted all the jars from the jar file. Including everything in the subfolder named Atomic.
With the jar files I made a custom user library. Only thing i didn't do was input each source attachment and native library location.
Then I linked it to my java project
After that I tried running the following code :
package jogl;[/color]
[color="#000000"]import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;[/color]
[color="#000000"]import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLProfile;
import javax.media.opengl.awt.GLCanvas;
import javax.swing.JFrame;[/color]
[color="#000000"]import com.jogamp.graph.curve.opengl.Renderer;[/color]
[color="#000000"]public class HelloWorld {
public static void main(String[] args) {
// setup OpenGL Version 2
GLProfile profile = GLProfile.get(GLProfile.GL2);
GLCapabilities capabilities = new GLCapabilities(profile);[/color]
[color="#000000"] // The canvas is the widget that's drawn in the JFrame
GLCanvas glcanvas = new GLCanvas(capabilities);[/color]
[color="#000000"] // ERROR: Cannont instantion Renderer, addGLEventListener is The method
// addGLEventListener(GLEventListener) in the type GLCanvas is not
// applicable for the arguments (Renderer)
glcanvas.addGLEventListener(new Renderer());[/color]
[color="#000000"] // END ERROR[/color]
[color="#000000"] glcanvas.setSize(300, 300);[/color]
[color="#000000"] JFrame frame = new JFrame("Hello World");
frame.getContentPane().add(glcanvas);[/color]
[color="#000000"] // shutdown the program on windows close event
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent ev) {
System.exit(0);
}
});[/color]
[color="#000000"] frame.setSize(frame.getContentPane().getPreferredSize());
frame.setVisible(true);
}
}Which gave me an error on the follow "Cannot instantion Renderer, addGLEventListener is The method addGLEventListener(GLEventListener) in the type GLCanvas is not applicable for the arguments (Renderer).
Any help would be appreciated. I feel like once I get this set up, I would be on my way.

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