Jump to content

  • Log In with Google      Sign In   
  • Create Account

rvkennedy

Member Since 13 Sep 2007
Offline Last Active Oct 22 2012 10:16 AM

Posts I've Made

In Topic: Can i become a professional gamedeveloper learning at home?

17 October 2012 - 04:50 AM

I just want to know if it is kinda possible to become a professional gamedeveloper learning at home.

Im currently learning win32 in c++ from Michael Morrisons book "Beginning Game Programmng" and i aim to learn directx afterwards.
There are many good books out there that teaches directx.. so i kinda think its possible to become a professional without a school, but im not that sure.


Yes you can.

But do it like this: make the smallest game you possibly can. Don't make an MMO, make a little platformer or strategy game, or recreate an arcade classic.

I strongly advise making a mobile game, because the distribution channels are already in place. If you make a game for Windows, you'll have a hard time getting on Steam or Origin, or even MS' new Windows 8 store, which will have low user numbers early on.

Use the following tools:

For STEAM: C++, Visual Studio, DirectX
For Android: Java, Eclipse, OpenGL
For iOS: Objective C, XCode, OpenGL

Make sprites with Gimp. Make 3D objects with Blender

Then publish it. You are now a games developer.

In Topic: DirectX 10 to DirectX11

26 January 2011 - 07:31 AM

I would do it something like this - write your code for both, and use:
#ifdef DX10
	#define ID3D1xDevice  ID3D10Device
	#define ID3D1xDeviceContext ID3D10Device	
	#define ID3D1xBuffer ID3D10Buffer
...
#else
	#define ID3D1xDevice ID3D11Device
	#define ID3D1xDeviceContext ID3D11DeviceContext	
	#define ID3D1xBuffer ID3D11Buffer   
...
#endif

In Topic: Multiple DirectX SDK installations in XP?

03 September 2010 - 12:57 PM

DXSDK_DIR can be set per-user. Instead of launching Visual Studio directly, you can launch it from a batch file which will read like:
set INCLUDE=%DXSDK_DIR%\include;%INCLUDE%
set LIB=%DXSDK_DIR%\lib\x86;%LIB%

start "Visual Studio 2008" "C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe" /useenv

Or you can have several batch files, each with their own definition of SXSDK_DIR, and then don't need multi-user setups.

In Topic: Game Engines for Mac

03 September 2010 - 12:52 PM

You've already got the best one! Is there something Unity is missing?

In Topic: It is not late to start programming?

27 March 2010 - 10:03 AM

Yes, it is way too late, it's like twenty past nine!

You can start learning to program at any age, the only requirement is that you enjoy it.

PARTNERS