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greenya

Member Since 17 Sep 2007
Offline Last Active Feb 14 2014 08:19 PM

Posts I've Made

In Topic: Lines

14 February 2014 - 08:19 PM

Version 1.4
 
+ Added persistent saving of current game state when losing focus by main activity and restoring the state when gaining it back. The only way to start new game is to pick corresponding main menu item.
+ Added option "Accelerate Balls Animation", when enabled ball animation (jumping on place, moving etc.) animates 30% faster. You still can select balls as fast as you want: if old ball is moving when you select new ball, it will immediately teleport to the destination and let you play at speed you want.
+ Added option "Use Dark Background". It may come in handy when you play in the dark and you don't need that much brightness of the sky clouds.
+ Fixed rare bug when game crashes due to incorrect drawing data.

In Topic: Lines

06 December 2012 - 09:43 AM

Version 1.3

+ Added "Options" dialog.
+ Added "Game mode" option. Each mode has own rules and high scores. See "Options" for more details.
+ Added visual floating "+scores" when user scores.
+ Now Android status bar is always visible.
+ Now "Submit Online" check box remembers last choice.
+ Changed amount of points gained when player scores, now it is defined by next formula: N * (N - 4).
+ Fixed bug when ball scored only single line when it could score more lines (with different directions).
+ Fixed visual bug on displays with aspect ratio higher than 1:1.6.

In Topic: Lines

22 November 2012 - 05:18 PM

Version 1.2

+ Integrated Scoreloop, an online scoring service.
+ Now you get additional points for scoring two or more times in a row. You get +5 points for second score, +10 points for third and so on.
+ Local High Scores storage increased up to 20 records.
+ Fixed rare crash with drawing selected ball.

In Topic: Lines

09 November 2012 - 07:53 AM

Version 1.1

+ Added ability to do moves faster. Now while the ball is moving to destination cell, you already can select next ball which you want to move and actually start move it too. The previous moving ball will be placed to destination cell immediately. If your new ball hasn't affected by previous move (didn't scored and disappeared) your new ball will begin to move with no problems, otherwise you will need to select another ball.
+ Improved graphic look of texts "Score" and "Highest Score": now they are separate from the background, rendered same good as score numbers on high-resolution devices.
+ Added localizations for French, Italian, Spanish, German, Russian and Ukrainian languages.
+ Added "first run" dialog which shows latest changes.

In Topic: C#, which tools/technology to use?

06 November 2012 - 03:44 AM

Hi! Give a try to my Irrlicht Engine wrapper - Irrlicht Lime, maybe you will find it useful and easy to use.
P.S.: http://sourceforge.net/projects/irrlichtlime/

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