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Sabo

Member Since 28 Sep 2007
Offline Last Active Nov 16 2013 08:10 PM

Posts I've Made

In Topic: Programming a 2D spritesheet animation system

24 May 2013 - 11:19 PM

Alright. Thanks for the input. Good information in all posts. Will give it some more thought before I go ahead. Much appreciated.


In Topic: Programming a 2D spritesheet animation system

24 May 2013 - 12:08 PM

While not completely what you may be looking for, you might take a look at http://esotericsoftware.com/ at least as an example.  While it is a multi-piece system instead of single image animations, the basic concepts are likely going to be very similar at the base level.  Given the provided open source runtimes, it may save you time to take a look.

Hmm... I had not planned to use skeletal animation for this particular game. Either way, big thanks for the link. I will definitely have a closer look at their stuff since chances are I will use skeletal animation in a coming project. Might even change my mind for the current project.


In Topic: When to run the collision detection code?

13 May 2013 - 09:58 AM

Yah, as I thought then. Thanks for all the input!


In Topic: How to create "fixed" movement in 2D?

16 December 2009 - 04:17 AM

Awesome. Thanks for the input fellas.

In Topic: How to construct a laser beam for space scroller

20 February 2009 - 09:58 PM

True. Laser beam was a poor choice of words.

Thanks for the help.

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