Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


SHilbert

Member Since 14 Jan 2000
Offline Last Active Jul 06 2012 10:53 AM

Reputation Earned

RepItemWhen
+1Logged inJul 06 2012 10:53 AM
+1Logged inJul 04 2012 09:24 PM
+1Logged inJul 04 2012 12:12 AM
+1Logged inJul 02 2012 09:01 PM
+1Logged inJul 02 2012 09:21 AM
+1Logged inJun 28 2012 08:51 PM
+1Logged inJun 27 2012 09:41 PM
+1Logged inJun 26 2012 11:55 PM
+1Logged inJun 25 2012 11:26 PM
+1Logged inJun 24 2012 09:19 PM
+3Slow parallel codeJun 24 2012 02:58 PM
+3Slow parallel codeJun 24 2012 02:00 AM
+1Logged inJun 23 2012 09:10 PM
+3Which is faster? std::priority_queue or std::multimapJun 23 2012 02:23 PM
+3Which is faster? std::priority_queue or std::multimapJun 23 2012 10:20 AM
+3Issues with Occlusion QueriesJun 23 2012 08:24 AM
+3Issues with Occlusion QueriesJun 23 2012 06:01 AM
+3D3DXComputeTangentFrameEx help to decipher documentationJun 23 2012 02:29 AM
+1Logged inJun 22 2012 10:52 PM
+1Logged inJun 22 2012 12:19 AM
+219Legacy point transfer from old systemMay 06 2012 11:53 AM
+1The GDNet Birthday threadJun 16 2011 11:26 AM
+1The GDNet Birthday threadJun 16 2011 03:05 AM
+1Independent Games Summit MiscellanyMar 22 2011 02:55 PM
+1The Humble Indie BundleFeb 28 2011 09:40 PM
+100Signed up for GameDev.netDec 31 2010 06:00 PM
PARTNERS