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Member Since 22 Oct 2007
Offline Last Active Nov 13 2013 05:04 AM

Posts I've Made

In Topic: Programming a "TV"

12 November 2013 - 09:06 AM

How would such a bump map look like?

Also, Game Maker can't really utilize bump maps :S. 

Is there any other solution, except drawing a picture over the surface and faking it?

In Topic: Anyone here a self-taught graphics programmer?

12 November 2013 - 06:27 AM

I am.


I did not study. I had a large interest in cross platform way of doing games and graphics. So I stumbled upon OpenGL.

I just started learning it over Nehe. Then with the years, I expanded my knowledge and so on and so forth.

Was pretty exciting, but I am nowhere as good as professionals. 

I can do quite some stuff with OpenGL though :):

In Topic: Error in GLSL: pow(f, e) will not work for negative f

07 August 2013 - 05:00 AM

Thanks fixed it:

dp = pow(abs(dot(wvPosition, wvNormal) + 1.0), rim_power);

In Topic: Broken Game as an Anti-Piracy Measure

21 May 2012 - 05:18 PM

Arma 2 detects it via the Key and then you become a one hit kill.

I want to throw in another method:
Make an extra torrent version.
Like giving your actors in the game a piratehat or anything else that is just cute and funny.
Then cut down the playtime and distribute it to the torrent network as official release by some unknown hacker group.

Advantage is clearly more free attention for your game if it is good and the pirate hats might cause a lulz or two which is always good.

In Topic: OpenGL 3.x/4.x static libraries?

15 October 2011 - 11:09 AM

Glew is a bad idea for OpenGL 3 and 4 since it uses deprecated ways to get the extensions and causes Warnings.

GL3w works on Windows and Linux as far as I can see. Yes, it is the same case.
The python script generates a file dependant on your platform which you can include into your project.