The Monogame Team is afaik developing a Content Pipeline, however they are integrating it to the C# project as XNA did (that is, to VS or Monodevelop) which I believe is a mistake. The content pipeline component imho should be developed independently from any IDE, as the Wave Engine guys did, so that it remains unaffected from changes in the versions of the IDEs.
UltraheadMember Since 20 Dec 2007
Offline Last Active Mar 01 2013 08:57 AM
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