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samoth

Member Since 18 Jan 2008
Online Last Active Today, 01:37 PM

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+1Voted up Vertex buffer object issueToday, 06:35 AM
+3What heap wil dynamic memory be created onToday, 04:39 AM
+1Logged inToday, 03:53 AM
+1Voted up Switching from CreateThread() to ThreadYesterday, 07:08 AM
+1Voted up Touch painting in the dirtYesterday, 06:48 AM
+1Voted up What does glutMainLoop() do, and how is it used?Yesterday, 06:44 AM
+1Logged inYesterday, 04:56 AM
+3What heap wil dynamic memory be created onNov 24 2014 12:06 PM
+3What heap wil dynamic memory be created onNov 24 2014 08:53 AM
+1Logged inNov 24 2014 02:57 AM
+1Logged inNov 23 2014 06:10 AM
+1Logged inNov 22 2014 01:26 PM
+1Logged inNov 21 2014 04:06 AM
+1Logged inNov 20 2014 02:36 AM
+1Logged inNov 19 2014 04:29 AM
+3is there a better way top refer to assets in a game?Nov 18 2014 06:56 PM
+1Voted up Character Creation IdeaNov 18 2014 06:33 AM
+1Logged inNov 18 2014 05:31 AM
+1Logged inNov 17 2014 04:25 AM
+1Logged inNov 16 2014 11:35 AM
+3Why don't you use GCC on windows?Nov 16 2014 03:52 AM
+1Logged inNov 15 2014 07:27 AM
+3Resource managementNov 14 2014 09:54 PM
+1Voted up Resource managementNov 14 2014 03:33 PM
+1Voted up VBO display nothing, but VAO yesNov 14 2014 03:09 AM
+1Logged inNov 14 2014 02:51 AM
+1Logged inNov 13 2014 04:19 AM
+3Is optimization for performance bad or is optimizating too early bad?Nov 12 2014 09:52 AM
+3Why don't you use GCC on windows?Nov 12 2014 07:02 AM
+1Logged inNov 11 2014 06:01 PM
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