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Kaptein

Member Since 03 Feb 2008
Online Last Active Today, 07:45 AM

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+1Logged inToday, 04:09 AM
+1Logged inYesterday, 01:53 AM
+1Logged inSep 18 2014 07:23 PM
+1Logged inSep 17 2014 06:22 PM
+3Trouble Drawing Sprites with Orthographic Projection...Sep 17 2014 04:59 PM
+3Creating multiple OpenGL contexts with GLFW on different threadsSep 17 2014 11:44 AM
+3Opengl Spazzing out for no reasonSep 17 2014 08:43 AM
+3Deferred rendering shader spaces issueSep 17 2014 05:23 AM
+1Logged inSep 16 2014 06:00 PM
+3Trouble Drawing Sprites with Orthographic Projection...Sep 16 2014 05:20 PM
+3Small but noticable seam on Skybox...Sep 16 2014 03:35 AM
+1Logged inSep 15 2014 08:05 PM
+3Small but noticable seam on Skybox...Sep 15 2014 11:40 AM
+3Small but noticable seam on Skybox...Sep 15 2014 07:34 AM
+1Logged inSep 15 2014 03:57 AM
+3Trouble Drawing Sprites with Orthographic Projection...Sep 14 2014 06:07 PM
+3Problems when moving from Nvidia to ATI card / GPGPU performance comparisionSep 14 2014 05:15 AM
+1Logged inSep 13 2014 07:41 PM
+1Logged inSep 13 2014 05:39 AM
+1Voted up Which algorithm is more efficient for visibility culling? BSP or OCTree?Sep 12 2014 05:16 PM
+3Problems when moving from Nvidia to ATI card / GPGPU performance comparisionSep 12 2014 02:20 PM
+1Logged inSep 11 2014 06:54 PM
+1Logged inSep 10 2014 06:10 PM
+1Logged inSep 09 2014 07:06 PM
+1Logged inSep 09 2014 03:22 AM
+1Logged inSep 08 2014 01:27 AM
-1Voted down Programing language for 3D gamesSep 07 2014 02:54 AM
+1Logged inSep 06 2014 11:39 PM
+1Logged inSep 05 2014 11:59 PM
+3Material C# 3D Software RendererSep 05 2014 08:56 PM
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