Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Member Since 12 Feb 2008
Offline Last Active Yesterday, 06:25 AM

Posts I've Made

In Topic: Science Lesson: Facts, Theories, Hypotheses, and Postulations

10 November 2014 - 11:20 PM

I always thought evolution was the "fact", and natural selection was the "theory".
Natural selection is one of the mechanisms of evolution.

In Topic: C++ template default parameter with enable_if

22 November 2013 - 02:43 AM

Never used enable_if before but according to http://en.cppreference.com/w/cpp/types/enable_if it should be

class Base

class A



    template <class T>

    typename std::enable_if<std::is_base_of<Base, T>::value>::type Test1()

    // C++14

    template <class T>

    std::enable_if_t<std::is_base_of<Base, T>::value> Test2()


int main()


    A a;


    return 0;


In Topic: Protodata—a language for binary data

11 February 2013 - 06:12 AM

Support for something like typedef, and perhaps structs.


typedef s32 int

int 1
int 2
int 3

struct something
  u8 0

something { 0 1 "x" }



In Topic: Would you let a digital copy of yourself be made?

31 December 2012 - 05:55 AM

For experimental reason perhaps. Though I disagree about it being me, that would be like saying a canister of hydrogen is the very same atoms as in the sun. The difference is localization.


It might be immortal, I won't be.

In Topic: Suicide as a major subject in my games. What do you think?

27 August 2012 - 10:54 AM

Another game, Call of Cthulhu: Dark Corners of the Earth, the intro shows the main character committing suicide with the actual game showing what lead up to his insanity.