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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Rybo5001

Member Since 12 Feb 2008
Offline Last Active Mar 15 2013 07:50 PM
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Posts I've Made

In Topic: Island Prison

07 March 2013 - 10:24 PM

The story sounds very interesting.

 

The game sounds very boring.


In Topic: political correctness and captured prisoners in rpg

02 March 2013 - 03:55 AM

Wow I'd really like to see this game in action, it sounds great.


In Topic: PS3 games in C++..

02 March 2013 - 03:47 AM

I'm not sure. I just followed the link off their twitter feed, and it brought me to a form. I think you had to fill out the form to get any details.

https://twitter.com/PlayStation/status/306848930052841472



This is the form to buy a Dev Kit.

In Topic: Real Time Menu for Game

21 February 2013 - 02:46 AM

If you don't know how to make a menu then you don't know how to make a game.


In Topic: What Do You Love or Hate About On-Rail Shooters?

17 February 2013 - 05:26 AM

But I'm not sure if we are speaking about the exact same thing because you put star fox in there. My definition of an on-rails shooter is one where you move around from one screen to the next and just shoot things until the screen is empty, then the game moves you to the next screen. Your only inputs are shoot or reload



That is definitely my view as well, the reason I specified not Star-Fox is because I posted a similar thread to this on another website and all the replies were along the lines of "On rail shooters like Star Fox are too hard to make!", "I don't know many games like Star Fox, it's the only on-rails shooter I've played".

I never mentioned Star Fox, I said House of the Dead :S

I suppose Star Fox IS on rails and you do shoot but it's a different thing.

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