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Member Since 12 Feb 2008
Offline Last Active Mar 27 2014 08:46 AM

#4944986 Your first game idea - What happened to it?

Posted by on 31 May 2012 - 08:22 AM

Mine was a pizza delivery game called PizzaRush. I did finish it after about eight months of work, even sold a few copies. I was learning C, Mac programming, and a sprite toolkit all while making the game, so I can't believe it was ever finished.

One thing I should have learned was keep it simple. I was more or less forced into that because of my limited knowledge at the time, and as a result the game got completed. It seems too often I get grand ideas that are just too much and I end up not completing anything.

I've actually thought about revisiting the the game again. It was written seventeen years ago and was Mac-only, meaning it won't run today unless you're using a really old computer. Nowadays it would get the level editor and other goodies that were rumored to be coming in the third version (I just remembered...I actually completed a 2.0 version of it!)

#4942538 Vertex Declaration doesn't have corresponding usage

Posted by on 23 May 2012 - 07:15 AM

I'm not so sure that texture coords are included in the vertices. I just took a look at the D3D10 DXUT code and the vertices only have positions and normals.

#4941964 Error In Lesson 1

Posted by on 21 May 2012 - 11:43 AM

You need to link to the OpenGL libraries. Check the other tutorials you did that worked and do the same for this one.