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Yourself

Member Since 25 Feb 2008
Offline Last Active Today, 08:20 AM

Posts I've Made

In Topic: Understanding better the 3D texture coordinate?

22 December 2015 - 03:45 AM

and in case you sample from a texture array, the r-coordinate is the array slice.


In Topic: Banding Problem

02 October 2015 - 01:27 AM

perhaps you already seen it but I think this presentation gives some solutions to fix banding.


In Topic: Best engine for cinematics?

15 July 2015 - 06:19 AM

You could take a look at Crytek's Cinebox, 

All the tech from CryEngine (and much, much more) inside an application specifically targeting animation / previs.

See this fx guide thread

Not publicly available but already used by animation studios, so you sould contact Crytek for more info.


In Topic: GDC videos?

31 March 2015 - 04:43 AM

all talks should be available on http://www.gdcvault.com/

yet you need a subscription (included in a GDC access pass) to view most of them.


In Topic: Technical papers on real time rendering

23 February 2015 - 09:04 AM

wouldn't it make more sense if you find one or more interesting papers from those journals and implement them ?

Taking existing/available implementations, adding a couple of references and submit them as your own research is NOT how you get a degree...


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