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stupid_programmer

Member Since 07 Mar 2008
Offline Last Active Private

Posts I've Made

In Topic: Windows 10 is hideously ugly, any tips on how to fix?

Today, 01:32 AM

I haven't upgraded to 10 as I'm waiting a bit for the launch issues to get fixed.  But it seems that most of the most of the bad stuff can be turned off with a bit of work:  http://bgr.com/2015/07/31/windows-10-upgrade-spying-how-to-opt-out.

 

But really I'm more worried about stuff like this:  http://www.pcworld.com/article/2954817/security/researchers-develop-astonishing-webbased-attack-on-a-computers-dram.html then Microsoft knowing what adult sites I like to visit.


In Topic: Is Google Play Game Services or Apple Game Center worth it?

28 July 2015 - 01:18 AM

 

On a related note, if your game requires any permission stronger than mere "Internet Access", you're never even getting installed. You don't need full access to my SD card storage, you don't need location services, you don't need phone state and caller ID, you don't need Manage Accounts. The crap people want to get away with for even the simplest software these days is ridiculous.

 

Granted some apps do ask for more permissions then they really need.  But unfortunately, unless you are making My First Android Game you will need quite a few of those for any kind of meaningful and engaging game.

 

Google Play is one of those things that can help you and hurt you at the same time.  People will complain if you don't have something but they will complain even more if your implementation is broken or is heavy handed.


In Topic: DigiPen: The Game School I Went To

25 July 2015 - 11:33 AM

It would also be interesting to see how people fare outside the gaming industry.  A lot of people end up moving out of the industry for something else.


In Topic: Coupon Work-Around for iOS and Android.

21 July 2015 - 07:15 PM

Google won't care if you do a promo code to unlock the game but Apple will certainly reject you if they come across it in testing.  Now I do know of a couple of apps that have gotten through with promo codes.  I don't know if they just didn't come across it during testing or the tester was having a good day and just didn't care.  But we tried to add a promo code for in game items that could easily be obtained through normal game play and got rejected.  Now if you did it an hour in to the game then that might be long enough Apple doesn't come across it but you can never tell and they might find it later and pull your game when you are trying to do an update.

 

You really need to use Apple's promo code system but that is not without its issues.  If you are doing Paypal refunds you will probably end up losing money from conversion rates and transaction fees.


In Topic: Splitting revenue between two parties on google play?

21 July 2015 - 06:11 PM

Payments go to whoever sets up the Google Play account as part of the process is setting up bank account information.  You can give other people access to the revenue information so everybody can see how much is being made.  But Google isn't going to send the money to two different parties.  This is the kind of thing you should have already talked about because it needs to be clearly defined in the contract.


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