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exoity

Member Since 28 Mar 2008
Offline Last Active Today, 04:33 PM

#5209491 Graphics Programming book?

Posted by exoity on 08 February 2015 - 03:53 PM

I would recommend http://www.amazon.com/Practical-Rendering-Computation-Direct3D-11-ebook/dp/B00918NNIS/ref=zg_bs_3922_26 . It is currently the most indepth book out there, in my opinion. There is also sample code for the book, which is also well documented.




#4811499 Managed C++ for game tools?

Posted by exoity on 16 May 2011 - 10:49 AM

I've used C# for a level editor that exports files for my Engine, however I would rather just stay with C++ instead of swapping back and forth.


By "swapping back and forth" do you mean swapping code files back and forth or do you mean the language change?

If by that you mean swapping code files, I would recommend putting them into a .lib or .dll file.

If by that you mean swapping languages, I would recommend using wxWidgets. It is great for making tools and several game companies use it for their internal tools (when using C++).

However, it might be worth learning C#/WPF for building your tools. Some may consider it fast for prototyping and if you are looking to create tools professionally, a lot of studios use C#/WPF for their tools.


#4786114 Programming Lifestory Anyone?

Posted by exoity on 15 March 2011 - 12:02 PM

Now this is a story
all about how my life
got twisted upside down
and I'd like to take a minute
just sit right there
I'll tell you how I became the programmer
of a language called Basic

In East New Jersey
born and raised
on the playground where I spent
most of my days
chilling out, maxing
and relaxing all cool
and all solving some math
outside of school
when a couple of guys
they were up to no good
started making trouble in my computer class
I got in one little battle and my mom got scared
she said your moving
and not bringing your Altair

I whisted for a cab and when it came near
the license plate said Roberts
and had dice in the mirror
if anything I could say that this cab was rare
but i thought nah, forget it
yo bring me to an Altair

I-pulled-up to a house about seven or eight
I yelled to the cabbie yo home, smell you later
looked at my kingdom I was finally there
to sit on my throne where I had an Altair


#4769609 c++ key to break to debug mode while program is running?

Posted by exoity on 04 February 2011 - 11:37 AM

If you are using visual studio, you can set a break point, then right click on it and set a condition. You could also make use of this on Win32 builds

#ifdef	WIN32
	#ifdef	_DEBUG
		#define DEBUGBREAK __asm { int 3 }
	#else
		#define DEBUGBREAK
	#endif
#endif



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