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Xycaleth

Member Since 08 Apr 2008
Offline Last Active Today, 07:51 AM

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+1Logged inToday, 01:31 AM
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+1Voted up Switching from CreateThread() to ThreadNov 24 2014 02:54 PM
+1Logged inNov 23 2014 06:37 PM
+3vertex shader setting color and fragment shader setting colorNov 22 2014 06:48 PM
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+1Voted up how did he do that ?Nov 19 2014 04:24 PM
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+3VBO display nothing, but VAO yesNov 14 2014 06:13 AM
+1Logged inNov 13 2014 06:03 PM
+1Logged inNov 13 2014 01:41 AM
+3glBlendFunc for multiple render targetsNov 12 2014 06:05 PM
+3Andrew Kabakwu followed your topic "Temporal coherence and render queue sorting"Nov 12 2014 04:12 AM
+1Logged inNov 12 2014 01:41 AM
+1Voted up Casting Pointer to Derived TypeNov 11 2014 03:44 AM
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+3Mutiple VAOs and VBOsNov 08 2014 03:44 PM
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+1Logged inNov 06 2014 01:31 AM
+3Mutiple VAOs and VBOsNov 05 2014 08:35 AM
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