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Opt7ons

Member Since 17 Apr 2008
Offline Last Active Today, 01:18 AM

Posts I've Made

In Topic: Farseer Physics move body

27 August 2012 - 08:42 AM

Perhaps you have pixels mixed up with meters? Farseer uses Meters/Kilos/Seconds.

In Topic: [XNA, mouse lag]: I found a fix for mouse lag, but it can't be the only one...

23 February 2009 - 05:34 PM

After looking around a bit I found this solution:


using System;
using System.Drawing;
using System.Windows.Forms;

..........

/// <summary>
/// This is the main class for the game
/// </summary>
public class Main : Microsoft.Xna.Framework.Game
{
public Main()
{
Bitmap cur = new Bitmap(@"C:\Documents and Settings\Opt7ons\Desktop\cur.bmp", true);
Graphics g = Graphics.FromImage(cur);
IntPtr ptr = cur.GetHicon();
Cursor c = new Cursor(ptr);
Form.FromHandle(this.Window.Handle).Cursor = c;
this.IsMouseVisible = true;
}
}



From: http://forums.xna.com/forums/p/5131/26901.aspx

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