I like DarkBasic; everything I've seen of it. It is meant for fast development. It's not perfect and you do have limitations. I've only started to delve into using it myself, for fun, in between my serious projects. I can't comment any more than that at this time. Give it a shot. It's a lot quicker than trying to learn C++, that's for sure and for your type of game I don't think you'd be unhappy with the results. Get the bundle with all the add-on packs. It's way worth it.
mike656Member Since 17 Apr 2008
Offline Last Active May 01 2014 10:28 PM
My main motive for being part of gamedev.net is to network and interact with others who share a common interest in game design. I'd very much like to make some worthwhile friendships here that can go beyond the forums. If you'd like to get in touch, send me email at firstname.lastname@example.org.
I'm an indie game designer working on a project that has taken me years to get where I'm at now, with no stop in sight. I currently have a functional/working primitive custom game engine for web based games. I'm hoping to be able to release the game within the next 24 months for a live open beta test. I'm always interested in getting help from others who are more experienced, or even those who have talent to lend, so feel free to contact me if you are inclined. If you're new to game design I welcome your contact as well. We all start from the beginning.
My project is a serious one and not a passing fancy. I'm not a kid or a teenager fantasizing about game design. This has been my passion my entire life. I'm currently a freelance web developer and computer repair technician by day and a game designer by night, chipping away at my dream.
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game design, rpg, 2d games, meeting others with similar interests for life long friendships