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slayemin

Member Since 23 Feb 2001
Offline Last Active Yesterday, 11:59 PM

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slayemin

A master has to paint a thousand bad paintings before he paints a masterpiece.
Apr 25 2016 02:03 PM
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slayemin

I just tried out #dota2 in #VR with the #HTCVive. It's decent. It feels like you're sitting in a theater watching a movie. Good first start.
Apr 14 2016 10:52 PM
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slayemin

I started watching Sword Art Online (#SAO) last night. It inspires some ideas for our game. Maybe its a show every #VR #gamedev should watch
Apr 08 2016 07:50 PM
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slayemin

Updating #UE4 to 4.11 today. Mostly consists of sitting around and waiting. https://t.co/X30mEV8n53
Mar 31 2016 09:43 PM
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slayemin

FBI cracked the iPhone encryption. Therefore, data isn't safe! Sounds like Apple needs to beef up security on their encryption algorithms.
Mar 29 2016 09:56 PM
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slayemin

On compiling: I've learned to keep task manager open and my finger on the "abort" button. Using 110% of all system memory == hard reboot.
Mar 26 2016 11:44 PM
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slayemin

My video card has completely crashed on my three times today during the course of development. I wonder if its the latest driver...
Mar 11 2016 01:27 AM
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slayemin

Walking through walls, locomotion, and figuring out player torso orientation is a tough problem unique to roomscale #vr.
Mar 10 2016 10:24 PM
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slayemin

We've finally got a solid narrative which is doable and interesting for VR.
Feb 29 2016 10:28 PM
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