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milliams

Member Since 23 May 2008
Offline Last Active Jul 18 2014 04:50 AM

Reputation Earned

RepItemWhen
+1Voted up basic voxel terrain renderingJul 18 2014 04:50 AM
+1Voted up basic voxel terrain renderingJul 18 2014 04:50 AM
+1Voted up Voxel Data StructureJul 18 2014 04:50 AM
+1Logged inJul 18 2014 04:50 AM
+1Logged inFeb 12 2013 04:21 AM
+1Voted up Any fast voxel rendering algorithms?Jan 11 2013 01:35 PM
+1Logged inJan 11 2013 01:35 PM
+1Voted up Any fast voxel rendering algorithms?Dec 05 2012 11:32 AM
+1Logged inDec 05 2012 11:32 AM
+1Logged inNov 21 2012 04:09 AM
+1Logged inNov 20 2012 04:35 AM
+1Voted up VoxelsNov 16 2012 08:55 AM
+1Logged inNov 16 2012 08:54 AM
+1Logged inNov 15 2012 08:20 AM
+1Voted up Storing a Complex TerrainNov 09 2012 06:10 AM
+1Voted up Storing a Complex TerrainNov 09 2012 06:09 AM
+1Voted up Storing a Complex TerrainNov 09 2012 06:09 AM
+1Logged inNov 09 2012 06:08 AM
+1Voted up polygon mesh from voxelsOct 28 2012 12:10 PM
+1Logged inOct 28 2012 12:08 PM
+1Voted up VoxeliensOct 24 2012 03:56 PM
+1Voted up [python] A good game engine?Oct 24 2012 03:55 PM
+1Voted up [python] A good game engine?Oct 24 2012 03:55 PM
+1Voted up [python] A good game engine?Oct 24 2012 03:55 PM
+1Voted up [python] A good game engine?Oct 24 2012 03:54 PM
+1Voted up [python] A good game engine?Oct 24 2012 03:54 PM
+1Voted up a normals problem with voxelsOct 24 2012 03:53 PM
+1Voted up a normals problem with voxelsOct 24 2012 03:53 PM
+1Voted up Voxel "chunk" storageOct 24 2012 03:53 PM
+1Logged inOct 24 2012 03:52 PM
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