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Member Since 25 May 2008
Offline Last Active Sep 27 2012 10:44 PM

Posts I've Made

In Topic: Extrusion

21 September 2012 - 04:48 AM

Hi and thanks for the reply, I am a big fan of Blender it is one of my favorite applications and I think the source is open too but I really would not think of looking there for a solution because I have wanted to figure this one out myself and as intimated in my previous post I have found, my solution, although I am not going to divulge what it is but here are a couple of images of the proof, which means at last I may be able to get a bit of sleep. Index order and other things, like a full scale implementation will take a few months I guess but what this means to me is that finally now, I can move on . . . phew !

Posted Image

Posted Image

In Topic: Extrusion

13 September 2012 - 06:49 AM

Actually, I know I keep thinking this but today after a few months of stuff like linear algebra, I think I may have got it at last but the solution looks to be very much like an, 'OUT SIDE OF THE BOX', solution.

If I am right then I shall post the results, but not the solution, 'he, he, he', I shall keep that to myself . . .but there again who know's !

In Topic: Cross product problem

10 September 2012 - 02:38 PM

Thank you, that looks like the very thing I have been looking for.

In Topic: Small scale Software 3D Device

30 July 2012 - 12:27 PM

Thanks for the reply,

I guess, I was trying to figure out how to do something and that is one of the idea's that turned up but a little later on, it turns out that I may well have found out how to do what I was trying to do, the solution being actually quite simple.

If it is the solution I shall post a link to the app on Gamedev when it is ready.

Thanks again.

In Topic: World matrix shader

29 June 2012 - 04:25 PM

Thanks, actually I fixed this a few hours after posting, I was updating tiny.x incorrectly.

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