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Member Since 03 Jun 2008
Offline Last Active May 27 2014 09:40 AM

Posts I've Made

In Topic: Passing userdata to global function called from Angelscript code

14 August 2013 - 09:03 AM

You can get a pointer to the current context via the asGetActiveContext() function. 

Thanks, that's exactly what I needed :-)

In Topic: Emulating EMBM on modern hardware

31 October 2009 - 04:25 AM

Original post by Adam_42
You can still do it in software. Just create a replacement D3D dll which implements it via shaders.

See http://www.gamedev.net/community/forums/topic.asp?topic_id=359794 for an example of the techniques involved.
Big thanks! Just what I needed :)

In Topic: Emulating EMBM on modern hardware

30 October 2009 - 03:50 AM

Thanks for replyies - it seems that I writed confusing description of problem; I am looking for emulator that can emulate EMBM on hardware side, so the program which require EMBM will work correctly