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Eric Cannet

Member Since 06 Jul 2008
Offline Last Active Oct 19 2012 02:59 AM

Topics I've Started

Viewport Z for background

08 October 2012 - 08:38 AM


I want to render a sky in background of all my geometry. So I tried to set viewport MinZ and MaxZ to 1 (like it says in DirectX SDK documentation) but I still have geometry behind like if z was not to 1.

If I change my vertex shader by changing z position to w it works.

Any idea why it does works with the viewport ?


[Dx9] Present returns 0x88760879

14 July 2008 - 03:34 AM

Hi, I am doing 3D engine to learn about DirectX. Sometime my Present call returns an unknown error (value : 0x88760879). Does someone had already had this error ?