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Member Since 15 Jul 2008
Offline Last Active Mar 18 2014 04:31 PM

#4599665 Atmospheric Scattering

Posted by on 06 February 2010 - 09:20 AM


Take a look at my implementation:

It's written using dx9 and hlsl. If you use dx10 it's even easier. Bruneton's demo is great cause it provides you with all the source. So sorry for the miss spelling.

Anyway, if you decide to choose Bruneton approach, I can help you out with it. I don't know much about the other implementation, but I'm sure many ppl here have done it.

P.S: Does anyone know how to embed youtube video straight in the post? Thanks.