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umen242

Member Since 03 Aug 2008
Offline Last Active Today, 01:29 AM

Topics I've Started

Looking for beginner tutorials/books on tycoon game design

Today, 01:30 AM

Hello all after several months of playing tycoon games in the style of
Game dev tycoon ( like 4 variations of the game )
kairosoft games
and few other small simple games
i want to try to develop my own small tycoon game .
but the problem is that i still can figure out how to design well balanced game , there are to many factors that involved .
i tryed to find some books or tutorials on the subjects with no much luck .
can you point me to some or any method beside playing the games to analyzed it ?


2d Circle different ARC's Collision detection

14 February 2016 - 05:25 AM

The way to detect collision between 2 circles or circle and line . using trigonometry
But now i like be able to detect which part of the circle arcs im hitting , for example i divided my circle to 4 different sized arcs. i will like to know which ARC of the Circle is bean hit . 1 ,2 ,3, or 4 See image 
what is the best collision detection algorithm for this ? or how does it called ?F4fP5px.png


How does Mix of Async/Sync server works in games like chess with friends

11 August 2015 - 01:01 AM

Hello 

the Async part is quite well Understandable, but how do they combine the sync part , when the user see the other player moves

when he stay in the current session .

does it make poll requests every N seconds?

what is the architecture of the server behind such game that mix Async and Sync game 
i open to suggestion about server language or architecture i can use any ,,,

my client is c++ and i open to embed any thing in the client . 

Thanks!


Continuous 3d Level what is the best way to handle it ?

21 June 2015 - 01:57 AM

Hello all

 this is not specific programming language question but more 3d label construction on some kind of endless game 
something like "temple run" , how do i create those Continuous  level so it will be optimize well for low end PC and mobiles 
what is the method that those game's uselly are using ? 
is it predefined huge levels that are pre loading into the level ?

or it is created on run time by level configuration code ?


Recommendation for web hosting , to start GameDev Blog

18 June 2015 - 12:19 AM

Hello all 
im searching for good web hosting solution to start GameDev Blog .

searching via google i read only horror story's about the standard web hosting solution .
so im asking here , can you recommend ?


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