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Robert B Colton

Member Since 19 Oct 2008
Offline Last Active Jul 16 2014 01:55 AM

Posts I've Made

In Topic: Game Maker For Free!

24 April 2013 - 09:15 PM

There is none, ENIGMA is compiled directly to C++ using the GCC compiler, and will soon be %100 compatible with Game Maker, as well as implement extended features including GLSL shaders, entirely free and open source. We have really only made this engine for our own use, we don't want any money.

In Topic: New Open Source Engine on its Way!

20 April 2013 - 03:31 AM

You should get in touch with us, http://www.enigma-dev.org


We already have a fully compatible Game Maker clone that is free and open source smile.png

In Topic: Giving away another FREE copy of GameMaker: Studio Professional

28 March 2013 - 10:51 PM

Its not really that much of a giveaway, and sound's more like a gimmick, when the same program is available for free http://www.enigma-dev.org

In Topic: C++ Programming - What IDE to use ?

18 March 2013 - 03:59 PM

I've mentioned 3 different IDE's... sad.png

In Topic: C++ Programming - What IDE to use ?

16 March 2013 - 03:17 PM

Did you not read my last sentence? That is why I suggested XNA and Visual C# if he really want's something basic to start out with. But if he really wants to learn 3D programming the real technical way (DirectX/OpenGL) I would suggest he learn OGL it is much better I think to learn with than DirectX, plus it saves him from wasting his time learning DirectX. I would start with OGL and then learn DirectX, allot of DX code is pretty archaic and it is nowhere as safe as OGL programming.

Personally I would suggest he use something like Unity3D or Game Maker, or more specifically the open source free Game Maker that I am a developer for.