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25 February 2013 - 02:02 PM
youre practically giving a label to a complicated set of instruction that would make it appear as if it were english
25 February 2013 - 02:00 PM
I use the #typedef function to create psuedo-code prototypes....
09 January 2013 - 09:23 PM
I see. Thank you for the insight
09 January 2013 - 07:00 PM
I will only use compiled languages for games, I dont want to have to install an RTE just to run my program.
30 December 2012 - 01:36 AM
My linker always screws up with SFML, so I have to re-install my IDE
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