I dont really wana tell what the game is about.
I dont really wana tell what the way to great sucess is then.
Not Telling
Posted by phresnel
on 20 January 2011 - 01:55 AM
I dont really wana tell what the game is about.
Posted by phresnel
on 13 January 2011 - 02:24 AM
Hey Thanks for the help. I installed the gcc-g++ and I got it to build the program. I used the "make" command to build the file, and I got it to build the file, and looking at the directory, I do see the object files. Now Can you
help me run the program and possibly produce an executable. Thanks
GLPK: main.o BioSequenceMatrix.o BinaryMatrix.o UnWeightedGraph.o Utils.o Utils2.o \ SNPUtils.o BlockUtils.o HeuristicBlock.o Utils3.o BlockMCMC.o ExactBlock.o GenotypeMatrix.o \ ILPSolver.o glpk_wraper.o BlockILP.o
$(CC) $(CFLAGS) -o RecBlock main.o BioSequenceMatrix.o BinaryMatrix.o UnWeightedGraph.o SNPUtils.o \ Utils.o Utils2.o BlockUtils.o HeuristicBlock.o Utils3.o BlockMCMC.o \ ExactBlock.o GenotypeMatrix.o ILPSolver.o glpk_wraper.o BlockILP.o \ $(LIBPATH)/libglpk.a
Posted by phresnel
on 12 January 2011 - 09:48 AM
long GetTime() { #if defined(MY_WINDOWS_DEFINE) return getWindowsTime(); #elif defined(MY_LINUX_DEFINE) return getLinuxTime(); #else #error Invalid platform #endif }
Fast, simple, and clean; no need for a class abstraction. In some rare cases it's worth doing something complex like you describe (e.g. if you have a multi-phase process that needs to retain state) but usually platform-specifics can be hidden fairly easily, at least unless you're doing something arcane.
#ifdef WINDOWS
long GetTime {
// some windows specific calls here
}
#elif LINUX
long GetTime {
// some linux specific calls here
}
#else
#error meh
#endif
Posted by phresnel
on 11 January 2011 - 05:08 AM
6) You are being inconsequent. One time all you do is "selling games CHEAP!!!" the other time it is a facebook clone with an emphasis on game-dev.All im doing here is selling games CHEAP!!!
I guess english is not your first english, so I don't further ride that wagon.Making games oh and making a living you said and i quote (grow up) as i am 19
Yeah yeah yeah. But you have to give ppl a benefit. Something that is not there already but might be of interest. Or something that is in wide use but can be done significantly better. Until now you have given no benefit at all.and i have got a low paying job all i ask is for people to help and support my project. (i am also giving away games free)
That's a strange line of argumentation.oh and i have a member and thus there will be more.
Posted by phresnel
on 10 January 2011 - 02:16 PM
I feel old because I had an A: and a B: drive. And I approve of every post in this thread.
Posted by phresnel
on 10 January 2011 - 11:30 AM
Posted by phresnel
on 19 August 2009 - 09:53 PM
Quote:s/integrated fractal system/iterated function system/
Original post by irreversible
The terms you might want to try and google are "IFS" (integrated fractal systems), "L-Systems" (Lindemeyer systems) and "procedural" - although you'll most likely want to look at IFS rather than L-Systems. These should get you started.
For more techniques, have a look at vterrain's plant page.
Sidenote: Every programmer who is only slightly interested in terrain scenery should bookmark vterrain.org.
Find content