Read this a couple days ago from here: http://i.imgur.com/HkwFSPZ.png felt it summed up some of my thoughts on this subject pretty well:
Modding was the last innocent corner of gaming, The one little socialist community island created by hobbyists in an industry ocean driven by greed, conﬂict of interest, risk aversion and opportunity cost, The one environment where creativity is not stiﬂed and that allows niches to be ﬁlled regardless of their commercial viability, The one area of gaming that people treated as a hobby instead of a job, and everyone was happy living like that. But no, valve had to build an oil rig on it, and some people are dumb enough to cheer that on, because apparently a niche like modding is not allowed to exist, and it should be picked apart when there is money to be made, Because that is all that matters in this world, money,
What's especially baffling is the complete lack of foresight and the naivety of the people who are willing or even eager to let modding get monetized.
Why do more mods have to be made? why does it matter if some don't get made? What matters is the environment in which mods are made(a unique environment that no longer exists anywhere else in gaming). You're willing to throw the baby away with the bathwater and you don't even see it,
People saying ‘let the market sort it out‘ are
>naive as fuck , if they think modding is going to a better place once money and corporate interests become involved
>completely and utterly missing the point that modding has been something that exists OUTSIDE of market forces, and that that is what made it valuable
Somehow people are too short sighted to understand the second point, There is literally nothing to be gained from trying to make modding more like regular game development, You don't try to make cheese more like meat, there's already mountains of meat to choose from, Let cheese be cheese.