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We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.

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Member Since 18 Nov 2008
Offline Last Active Oct 01 2014 03:01 AM

Topics I've Started

Migrating joystick input from SDL 1.2 to 2.0 causing problems

11 December 2013 - 06:50 AM

As I'm working to update my game from SDL 1.2 to 2.0 I've run into a bit of a problem updating my joystick input.  I created a SDL_JoystickID from my existing joystick, but despite using SDL_Init(SDL_INIT_EVERYTHING), my SDL_Event queue doesn't want to seem to generate any joystick events.  It compiles just fine, and the other events work as they're supposed to.


Pastebin for the method in question is here.



This may have something to do with a conflict with OpenGL, as that is what I use for graphics.  Another thread detailing the same issues I'm having are here.


Constancy: Roa by InfinityArk, kickstarter now live!

19 July 2013 - 09:09 PM

Hello everyone.


Constancy:  Roa is a game my roommate and I have been working on the last several years, and now we're up to where we can show some gameplay and show off our kickstarter!  Site partner Heavy Cat Studios has been working with us and has been very helpful for resources and have very talented people on board.  If you want to see an evolution of gameplay from the Mega Man X series combined with rich experiences from modern games such as intricate AI, memorable boss fights, and a rich deep gameplay experience, head on over to our kickstarter and pledge your donation!  Help make this project become reality!


Abster, coder of InfintyArk