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Member Since 23 Nov 2008
Offline Last Active Today, 12:11 AM

Topics I've Started

Is this concerning or just laughable?

28 February 2015 - 10:55 PM

I was emailed a Kotaku article yesterday. Apparently, Anita Sarkeesian has went from just critiquing games to trying to make game devs change them to how she thinks they should be done. The author of the article paraphrased the list:

  1. Avoid the Smurfette principle (don't have just one female character in an ensemble cast, let alone one whose personality is more or less "girl" or "woman.")
  2. "Lingerie is not armor" (Dress female characters as something other than sex objects.)
  3. Have female characters of various body types
  4. Don't over-emphasize female characters' rear ends, not any more than you would the average male character's.
  5. Include more female characters of color.
  6. Animate female characters to move the way normal women, soldiers or athletes would move.
  7. Record female character voiceover so that pain sounds painful, not orgasmic
  8. Include female enemies, but don't sexualize those enemies
I view most of these items as a form of censorship to be honest. Item 7 made me laugh because when my wife is in pain, it does sound kind of orgasmic so I think she is just nitpicking on that one. She apparently thinks she has tons of power seeing as she tweeted this earlier this year, "Dying Light has a Damsel in Distress storyline. Dear game developers, it’s 2015 aren’t you embarrassed by this yet?!
I wasn't worried about it too much until Intel gave her $300M and a larger platform to speak from. So I wanted to get opinions on this list. I don't think she is requesting anymore, but actually expecting all devs, AAA and indies, to yield to her list.
My opinion is that honestly they all censor the team making the game, but as the article shows even when a game does partially what she wants it isn't good enough. The old damned if you do and damned if you don't. My biggest concern is do you think, with the recent Intel and Mirrors Edge 2 incidents with Sarkeesian, she will end up getting her way and censor games? I keep telling myself games fall under free speech and expression, but the way the recent two terms of Obama have gone, it makes me concerned that someone will trump them.

What can we do to help remove the industry misconception?

17 October 2014 - 05:12 PM

I've been having an argument the past few days, thought it was going to be a discussion, but the other participant made it clear he had a set view of the industry and every time I disproved his view he finally broke down to name calling, bullying, and sexist remarks to me even claiming I was a social justice warrior. Triple A developers have tried for years now to attract women to the industry, but most of the attempts fail. I think the problem is in the angle of the attempts. Every angle I have seen has been "how do we get women to be interested in the industry", but I think the biggest question we need to ask is "how do we remove the misconception of the industry being sexist and rampant with sexual harassment". 


Let me put it this way, if a city in the US has the reputation of 2,000 women going missing and never being seen again. What woman in her right mind would go near that city? Unfortunately the misconception of this industry is the same idea, with all these stories of women being mistreated with the publicized backlash from men and gamers. What woman in her right mind would come into an industry where she is worried her well being is in danger?


Now, I'm not naive, I'm sure there are cases of sexism and sexual harassment in the industry because no industry is immune to it. During my discussion I saw two viewpoints that scared me. One was that it was all made up and just a feminist movement to smear the industry. The other was that since they (one of the other participants) hadn't seen it firsthand so therefore it didn't exist. 


After the discussion it got me wondering, what can we (as indies and hobbyists) do to help the Triple A developers remove this misconception that the whole industry is sexist so that more women aren't scared to join? With events like 1ReasonWhy, Anita Saarkesian, and Zoey Quinn and the unfortunate (and completely unneeded) backlash, I fear this is just making the misconception stronger. 


So, yeah, the whole point of this rambling is mainly the question that started the paragraph above:

What can we (as indies and hobbyists) do to help the Triple A developers remove this misconception that the whole industry is sexist so that more women aren't scared to join?

Corruption in game journalism or just part of business?

11 September 2014 - 03:10 PM

Outside of this sentence I'm not going to mention the Zoe Quinn ordeal, other than to say I'm not picking sides on that situation and that this isn't about that, rather that situation got me thinking...


Corruption is everywhere and I would be naive to think the game industry was somehow immune to it. I got to thinking about the fact that Nintendo, Sony, Microsoft, and other developers and publishers always give 'swag' to reviewers or send free copies of games to them to review, but does that constitute corruption? Some could view it as them trying to butter up the reviewers to get a better review. We all know that Sony, Nintendo, and Microsoft aren't above paying a company to make a exclusive game for their system only. My question is, in your mind, does the free swag to reviewers and paying for exclusive games constitute corruption or is it just part of the business?


My view is kind of mixed based on the person receiving the 'swag' as some may be swayed to write a good review while others will stay objective and give it an honest review. As for the paying a company for a exclusive game, I can see where that could be argued as a form of corruption, but I feel that is just part of the business.


I can't comment on money to the companies as I don't know for sure that they get paid or not.

Robin Williams (1951 - 2014)

12 August 2014 - 12:26 AM

Today my wife and I were shocked to find out that Robin Williams had passed. I don't want to focus on how he died or his death, but rather the entertainment and laughs he brought to us. Are there any movies you liked that he has done?


I liked all of his standup specials. I like Mork and Mindy, Miss Doubtfire, Good Morning Vietnam, Dead Poet's Society, and so many more. To this day, I'm still not sure what to think of One Hour Photo.


He gave me so many laughs in my lifetime that I'm going to miss not seeing him in anything anymore (well, he will be in Night at the Museum 3 this year thankfully).

Is working in terminal/console really a waste of time?

31 May 2014 - 03:56 PM

A beginner somewhere else asked about learning game dev and was doing terminal/console games. A guy replied with:


If you're interested in game dev... working in the console is a complete waste of time. Don't do it.

I have never considered anything programming-wise a waste of time because I view everything as a learning experience. Unfortunately, I've seen this sentiment again and again. I'm the kind of guy that wants to give beneficial advice to beginners rather than lead them down a path that isn't helpful toward their development as a programmer. So I figured this was the best place to ask if that quote is accurate or not. I'm genuinely curious about this because I only see it in a site or two, but see it repeatedly on them and I have yet to find anyone in the industry that will answer my question when I post it to them via email or twitter.