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Washu

Member Since 24 Mar 2001
Online Last Active Today, 06:06 PM
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+1Voted up Either I'm feeling burnt out or losing sightToday, 09:58 AM
+1Logged inYesterday, 06:02 PM
+3C++ avoiding pointersYesterday, 08:57 AM
+1Voted up Hiring people to create a game for youJul 27 2014 07:33 PM
+1Logged inJul 27 2014 06:24 PM
+1Logged inJul 26 2014 10:09 PM
+3C++ avoiding pointersJul 26 2014 10:04 AM
+1Logged inJul 25 2014 11:18 PM
+3encryption my passwordJul 25 2014 07:52 AM
+1Logged inJul 24 2014 07:34 PM
+3C++ avoiding pointersJul 24 2014 08:27 AM
+1Logged inJul 23 2014 06:51 PM
+3Inter-thread communicationJul 23 2014 06:12 AM
+1Logged inJul 22 2014 09:08 PM
+1Logged inJul 22 2014 12:41 AM
+3C++ avoiding pointersJul 21 2014 07:46 PM
+3looping through struct arrayJul 21 2014 02:36 PM
+3looping through struct arrayJul 21 2014 11:27 AM
+3looping through struct arrayJul 21 2014 01:18 AM
+3Code Review(?) C++ OpenGLJul 20 2014 10:04 PM
+1Logged inJul 20 2014 07:11 PM
+3Inter-thread communicationJul 20 2014 08:40 AM
+3C++ avoiding pointersJul 20 2014 05:20 AM
+3How low a level do you understand between 'SW' and HW?Jul 20 2014 01:22 AM
+1Voted up why c++ is the most widely used language for professional game development?Jul 20 2014 12:09 AM
+1Logged inJul 19 2014 11:42 PM
+3C++ avoiding pointersJul 18 2014 08:41 PM
+1Logged inJul 18 2014 08:00 PM
+1Is c++ goodJul 18 2014 06:13 AM
+3Is c++ goodJul 18 2014 06:13 AM
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