so does a game like Halo or COD 4 have dedicated servers? or they only match making and the players themselves host their own games?
here is an example of my worries of creating an XBLA FPS multiplayer
- lets say it's a miracle and the game sold 100K copies on XBLA. so there are 100K possible players wanting to play online. The game is 32 player max per game.
- so how much would it cost to maintain the game experience for 100K players per month?
- i'm new at this so please forgive me if my questions are silly.
khangle81Member Since 11 Jan 2009
Offline Last Active Feb 01 2012 05:57 PM
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