Okay. So basically just creating component templates using structures and allocating them individually. For the amount of things I'll actually be spawning that way that actually sounds pretty good. I think the only real big loading costs are going to be the things that are placed on levels at the start anyways. I'll be having probably 9v9 player counts at most, so spawning 18 prefabs like that, plus whenever I have to spawn some sort of rocket or other slow moving projectile wouldn't be too bad.
3DModelerManMember Since 23 Jan 2009
Offline Last Active Dec 24 2014 03:59 PM