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way2lazy2care

Member Since 12 Feb 2009
Offline Last Active Yesterday, 09:13 PM
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Posts I've Made

In Topic: The AI in my game engine tries to learn to fly a space ship (video)

Yesterday, 09:14 PM

 

This is the result of putting an AI in the ship that attempts to keep the ship level when balls are thrown at it.  The ship has 13 thrusters total, which the AI fires off to apply torque to attempt to counteract its change in orientation and velocity.  The results are amusing.

It was doing so well! :(


In Topic: Microsoft and the Xbox One. Thoughts?

22 May 2013 - 08:40 AM

Kylotan, on 22 May 2013 - 11:19, said:
Released specs can be deceiving, and memory speed is very important.

The memory speeds aren't outright worse. One uses DDR3 and one uses GDDR5. GDDR5 has worse latency, but higher bandwidth. Sony is making a big bet on using their GPU for computing imo (edit: at least it seems this way if they are focussing so much on bandwidth over latency). It's not a super risky bet, but if we start leaning back towards more CPU intensive tasks it could be hurt by the latency vs the One. GDDR5 is based off of DDR3. GDDR5 is not an upgrade from DDR3, it is an upgrade from GDDR4, which is also based off DDR3 iirc. Their version numbers do not correlate to the same type of thing.

Quote
As for 'quite a step up from what we have', sure, a step up from current consoles. Not really a step up from a mid-range PC.

That's deceptive. PCs have a lot of overhead that consoles, in theory, shouldn't. They have worse specs, but they have more access to the full specs of the hardware than a PC game would. PC games also have to cover a huge swath of hardware, and usually are worse for it. Don't underestimate being able to optimize for standardized hardware.


In Topic: Microsoft and the Xbox One. Thoughts?

22 May 2013 - 07:42 AM

You have 2 systems that are similar in almost every way except one is significantly slower.

Neither is that significantly different from the other on released specs alone. The largest different is that Sony's seems to have the GPU and CPU on the same chip using the same cache, which could be interesting. Both are still quite a step up from what we have.

This means they need to focus in areas that don't involve going head-to-head with PS4, ie. TV, home entertainment, Kinect, Skype, etc, but also on first party games and platform exclusives.

Microsoft's strategy has been to be your living room's media center for quite some time, not just with this product. They want to build an ecosystem of microsoft devices for the largest aspects of your life. The living room is a key part of Microsoft's connected strategy. They don't want just hardcore gamers; they want everybody. Each product, Windows Phone, Windows Tablets, Windows Desktops, and now Xbox One, is designed to get people (not just gamers) inside the ecosystem because being in the ecosystem makes all the other products more appealing.

 

The strategy is much more about having your life connected by Microsoft devices and services than about trying to recover from finding out the competitor has an advantage in one area. This is more obvious if you watch Microsoft press conferences outside of their game specific stuff. They've been pushing this for a couple years now.


In Topic: Why is EA throwing a tantrum at Nintendo?

21 May 2013 - 09:35 PM

Oh and it got decent sales too.

Are we talking about the same game?

In Topic: What console are you buying in 2013?

21 May 2013 - 09:09 PM

I am probably not going to get anything till the middle of next year. Unless the NFL is available internationally on Xbox. Then I will literally buy it just for that.

I might get a convertible tablet, but that wouldn't be for playing games.

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