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Member Since 02 Apr 2001
Offline Last Active Jun 21 2016 04:54 AM

Once a Bird > Get In The Ring - Part 2

Posted on 17 August 2015 - 03:56 PM


I'm now into week 3 of Get In The Ring's development. A friend told me the camera was a bit jerky and pointed me to this excellent article that covers anything and everything about cameras in side-scrollers. For now I've adopted the camera smoothing approach where the camera chases the player position instead of always being centered on it. It help...

Once a Bird > Suit Suit Go is out now for iOS and Android!

Posted on 28 July 2015 - 10:57 AM

Just realized now I didn't even talk about this game here before.

Suit Suit go is a puzzle/card game where you upgrade cards by making sequences. It was developed with Unity. It's free and our first game to be ad-supported. Please give it a try!



Once a Bird > Twitchy Thrones is out now for Android!

Posted on 07 January 2015 - 10:13 AM

Twitchy Thrones is out now for Android! And also iPad.

Google Play link: https://play.google.com/store/apps/details?id=com.onceabird.twitchythrones

App Store link: https://itunes.apple.com/us/app/twitchy-thrones/id898649182?mt=8

Once a Bird > Reducing Unity game file size

Posted on 11 December 2014 - 09:07 AM


I've been busy porting Twitchy Thrones to Unity. The game was originally programmed in Objective-C, using XCode and the Cocos2D framework. Cocos2D is a great framework but if you want to publish your game for iPhone, Android and PC you have to use C++ and Cocos2D-X. Setting up Cocos2D-X isn't trivial and using C++, of course, implies losing comfor...

Once a Bird > Twitchy Thrones is out now!

Posted on 29 October 2014 - 03:49 PM

Twitchy Thrones is out now for iPhone. It's free until November 5th: https://itunes.apple.com/us/app/twitchy-thrones/id898649182?l=pt&ls=1&mt=8

Here's the release trailer:

And some screenshots:




Once a Bird > Beta version!

Posted on 31 August 2014 - 04:47 PM

The beta version of Twitchy Thrones is ready! If you have an iPhone and want to help us test/improve it please go here: http://tflig.ht/1w0mXSn

More information about the game here:

Here's the game in motion:

Once a Bird > Shadows & Highlights

Posted on 30 April 2014 - 02:24 PM

A friend thought Twitchy Thrones' sprites were too flat so some shadows/highlights were added. Here's an Hollywood-plastic-surgery-style before/after comparison.









Once a Bird > Twitchy Thrones website & trailer

Posted on 11 March 2014 - 01:53 PM

Twitchy Thrones debut trailer!!!

Official Website!!!


Such html. Wow.

Once a Bird > Menus and cutscenes

Posted on 04 January 2014 - 02:12 PM

Been working on menus and the intro cutscene.

On each map a player gets stars if he completes the map in less than the star time. This was done to emphasize that besides winning the map the goal is to complete each map as quick as possible.

The victory screen:


The thumbs up come out of the woodwork in a small anim...

Once a Bird > The pixels of Twitchy Thrones

Posted on 05 December 2013 - 05:51 PM

Twitchy Thrones is the first game where I'm trying my hand at pixel art. Fold took advantage of Retina iPhone's resolution of 1136x640 by making all the art vectorial and creating resources for both hi and low resolutions. In Twitchy Thrones the pixel resolution is always 568x320, cropped to 480x320 in devices prior to iPhone 5.

Twitchy Thrones is an ult...

Once a Bird > I quit my job...

Posted on 05 November 2013 - 08:57 PM

...To make games full-time.

Yes, this is going to be one of those posts.

My name is Ricardo Moura, Once a Bird is made of myself and my cousin. I do the programming and "art" and he does the music and sound effects.

I quit my job at the end of July but only left it mid-September. It had been making me sick for years and seemed to be going nowhere. The...

Once a Bird > Fold - First Update

Posted on 11 September 2013 - 02:32 PM

The first update for Fold is out, featuring a new world with new concepts: https://itunes.apple.com/us/app/fold/id645248522?ls=1&mt=8

Here's a couple of screenshots:

http://www.onceabird.com/promo/Screenshot3.png http://www.onceabird.com/promo/Screenshot4.png

Once a Bird > Ludum Dare

Posted on 25 August 2013 - 06:57 PM

So I actually finished a game in 48 hours for Ludum Dare!

The theme was 10 seconds. The game is called "George RR M&M's Twitchy Thrones" and it's a real-time strategy game where the population grows every 10 seconds, so speed is of the essence.

If you'd like to try it (I'd love it if you did) download it here: http://onceabird.com/ft/TwitchyThrones....

Once a Bird > :)

Posted on 13 July 2013 - 03:11 PM

Soooo....tuaw.com just called Fold "The most original iOS puzzler in years". :)

Also some other quotes:

"You've probably never played a game even remotely like this before."

"If you're looking for a unique puzzle experience that will undoubtedly help you pass the time on a lazy afternoon, a short break at work, or the subway, Fold is a fantastic choice...

Once a Bird > Fold

Posted on 24 June 2013 - 03:28 AM

So Fold was released on the iOS app store:


EDIT - Here's the release trailer:

Here's a screenshot:


So what is Fold anyway? Fold is...