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Member Since 21 Mar 2009
Offline Last Active Aug 04 2013 07:06 AM

Topics I've Started

Where are all the Indie Games in development?

13 January 2013 - 09:43 AM

Hi, I was wondering if everyone here could help me find and make a list of indie game developers

and indie games in development because it seems hard to actually find them in order to be able to

help them out with awesome music and ideas! Maybe there is a site that always has a list of games in development or something that would make it easier to actually get in touch with the creative people  in order to get together and make AWESOME games! 



The % of making it

03 February 2010 - 07:12 PM

Let's try again hehe. http://www.sloperama.com/advice/lesson11.htm If you look at the grid of success on this site, it shows that less than 1 % chance of getting a game sold or made is the reality of the situation. If you look at this 1%, it's not such a bad odds, if you think about the hundreds of games started all around the world, online and offline by people... 1 in a 100 to me sounds damn good. Let's say one game of great promise comes along, I would consider a game like that to fill a greater chance of success since they are so far apart. What do you think? Post your thoughts, if you can, without only focusing on the: ''You have to be in the business part'' which is a barrier that should and can be penetrated with enough quality and determination. - Frank

How to get your game accepted?

03 February 2010 - 09:11 AM

Q: "I have a great idea for a game. I'm not a programmer and I don't know anything about the game industry. How do I pitch it to publishers to get funding so I can develop it?" I stumbled across something. http://www.sloperama.com/advice/lesson11.htm Post your thoughts :D -Frank

Game Engine advice needed

31 January 2010 - 10:17 PM

Hi, I was thinking about what game engine would fit the game We are working on?? Any one have any insight into the different engines and what would work best for an Action RPG with advanced graphics, a vibrant moving world in full 3D with a fastpased real time combat/tactical system? The world will be huge and open. I would really appreciate som ideas as to what engine, or other programs needed for a project on this scale. -Frank Dark-Era www.thedualdragons.com