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Member Since 21 Mar 2009
Offline Last Active Jul 29 2012 04:30 AM

Posts I've Made

In Topic: Is it possible to combine steering behavior and Reciprocal Velocity Obstacle

20 July 2012 - 06:50 AM

RVO is A steering behaviour, every steering behaviour can be combined to obtain the result you want. When no obstacles your point move according to its behaviour, when you find obstacle the point avoid the obstacle using RVO

I mean steering behavior is http://www.red3d.com/cwr/steer/

In Topic: Lockstep and pathfinding

19 July 2012 - 03:02 AM

Any suggestions about unit tracing? Thanks a lot!

In Topic: Lockstep and pathfinding

18 July 2012 - 11:04 PM

Thanks! There are two main thread in our project, lockstep thread and mainthread, now pathfinding running in lockstep thread. If i move the pathfinding from lockstep thread to mainthread, sending path as lockstep input, i worry about the pathfinding in unit tracing, because the unit tracing need send path frequently, there will be large data.

In Topic: Understanding the D* lite whitepaper

15 July 2012 - 05:04 AM

Is D* better than HPA*?

In Topic: Steering behavior and grid AStar pathfinding

13 July 2012 - 02:22 AM

It's so complicated! I will think about NavMesh, NavMesh return the result triangle channel, the edge of the channel will be wall, so it will be easier to integrate with steering behavior. And we use lockstep simulation in our rts, there will be thirty units request pathfinding in a single logic frame, 512X512 grid Astar maybe inefficient.