Jump to content

  • Log In with Google      Sign In   
  • Create Account

komires

Member Since 09 Apr 2009
Offline Last Active Dec 01 2015 05:41 PM

Topics I've Started

Matali Physics 3.7 Supports DirectX 12 API [Windows 10 UAP/UWP, Windows 10 Desktop]

01 December 2015 - 05:40 PM

We are proud to announce the release of Matali Physics 3.7, version especially redesigned for work with low-level APIs.
 
What is Matali Physics?
 
Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:
  • Android
  • BlackBerry OS
  • *BSD
  • iOS
  • Linux
  • OS X
  • SteamOS
  • Windows 10 UAP/UWP
  • Windows 8/8.1/10 Desktop
  • Windows XP/Vista/7
 
The engine history in a nutshell
 
Matali Physics was built in 2009 as a dedicated solution for XNA. The first complete version of the engine was released in November 2010 and it was further developed to July 2014 forming cross-platform, fully manage solution for .NET and Mono. In the meantime, from October 2013 to July 2014 was introduced simultaneous support for C++. A significant change occurred in July 2014 together with the release of version 3.0. Managed version of the engine has been abandoned and the engine was released solely with a new native core written entirely in modern C++. Currently, the engine is intensively developed in C++ as an advanced cross-platform physics solution.
 
 
What's new in version 3.7?
 
The latest version introduces:        
  • Comprehensive support for DirectX 12, the latest graphics API from Microsoft. Support for a new low-level programmable API is integrated with the optimized multiplatform app programming model as well as the engine is currently ready to use with both high- and low-level APIs. Matali Physics Basic demo for DirectX 12 can be downloaded from here. Matali Physics Standard and Pro demo for DirectX 12 are available to licensed developers
  • Comprehensive support for iOS 9.x, OS X 10.11 El Capitan and Android 6.0 Marshmallow
         
s22.jpg
 
 
Main benefits of using Matali Physics:
 
  • Stable, high-performance solution supplied together with the renderer and content pipeline for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes
 
If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 

Matali Physics 3.6 Supports Windows 10 Ecosystem

14 September 2015 - 04:35 PM

We are pleased to announce the release of Matali Physics 3.6.

 

Matali Physics in a Nutshell

 

Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games.

The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:

 

  •       Android
  •       BlackBerry OS
  •       *BSD
  •       iOS
  •       Linux
  •       OS X
  •       SteamOS
  •       Windows ecosystem

 

What's new?

 

The latest version 3.6 introduces comprehensive support for Visual Studio 2015, Windows 10 Universal Application Platform (UAP/UWP) and Windows 10 Desktop.

Main benefits of using Matali Physics:

  •     Stable, high-performance solution supplied together with the renderer and content pipeline for all major mobile and desktop platforms (both 32 and 64 bit)
  •     Advanced samples ready to use in your own games
  •     New features on request
  •     Dedicated technical support
  •     Regular updates and fixes

 
If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 


Matali Physics 3.5 Supports Advanced, Procedural Animation

28 June 2015 - 11:37 PM

We are pleased to announce the release of Matali Physics 3.5. Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:

 

  •   Android
  •   BlackBerry OS
  •   *BSD
  •   iOS
  •   Linux
  •   OS X
  •   SteamOS
  •   Windows ecosystem

 

 The latest version 3.5 introduces:

 

  • Support for advanced, physics-based and merged with AI, procedural animation of any complexity. All animations available in our examples are calculated in real-time and do not require the use of separate inverse kinematics systems. Obtained animations are dynamic, rock-solid stable and fully functional

 

  • Matali Render 2.0 add-on. The latest rendering module brings unified renderer for desktops and mobile devices and represents a first step on the road to support for new graphics APIs: Directx 12 and Vulkan.

 

s31.jpg

 

 

Main benefits of using Matali Physics:

 

  • Stable, high-performance solution supplied together with the renderer and content pipeline for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes

 

If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 


Matali Physics Version 3.4 Released

25 March 2015 - 05:43 PM

We are pleased to announce the release of Matali Physics 3.4. Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:

  •     Android
  •     BlackBerry OS
  •     *BSD
  •     iOS
  •     Linux
  •     OS X
  •     SteamOS
  •     Windows ecosystem

 

The latest version 3.4 introduces:

 

  •     Comprehensive support for *BSD (mainly FreeBSD) in versions of both 32 and 64 bit
  •     Significant improvement of the Basic SDK. Matali Physics Basic Demo is now compatible with the optimized multiplatform app programming model

 

s03.jpg

 

If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 


Matali Physics Version 3.3 Released

21 December 2014 - 06:50 PM

We are pleased to announce the release of Matali Physics 3.3. Matali Physics is a high-performance, cross-platform, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:

  • Android
  • BlackBerry OS
  • iOS
  • Linux
  • OS X
  • SteamOS
  • Windows ecosystem

 

The latest version 3.3 introduces:

  • Comprehensive support for Android Native Activity. This C/C++ Android application model is mainly used for multimedia apps and computer game development and helps ensure the best possible performance. Sample projects based on both Android Java Activity and Android Native Activity are included in the Matali Physics Pro SDK 3.3
     
  • An updated Matali Render add-on. The latest rendering module provides projectors as a new type of light sources, the ability to merge multiple projectors in a separate, breakable entities as well as introduces precise calculation of shadows. Currently the shadows do not require the time-consuming matching bias.

s04.jpg

 

If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.
 


PARTNERS