Jump to content

  • Log In with Google      Sign In   
  • Create Account


Shikamaru

Member Since 26 Apr 2009
Offline Last Active Oct 28 2012 03:41 PM
-----

Posts I've Made

In Topic: Want to program for big developer. what should i be learning?

28 October 2012 - 11:01 AM

I usually recommend Java these days, but if one means serious business...

1. Learn C++.
2. Learn to program with WinAPI, and write a small 2D game with it. Keep it simple.
3. Before rushing into a graphics API, write a Ray-Caster demo with the WinAPI first. Don't forget floors and ceilings!
4. Learn DirectX.

...as for education, try and sign up for courses in Maths and Software Development. For maths, you need to aim for at least Algebra - Calculus and Physics are very much recommended. For the computing side, you can teach yourself the language, but software development is not about the language but good habits, planning and implementation - this really comes down to experience, so it pays to be taught by an experienced person...

In conclusion, teach yourself with a strong foundation on C++, but seek to improve your CV with qualifications when the opportunity arises. And when the going gets tough, always stand strong and know that any problem can be broken down and solved.

Good luck! Posted Image


This is what I have been doing I've learned C++ to a degree learned how to use pointers and references some of the STD library and some OO concepts, still much more i need to learn and review what i know but right now I'm learning the WinAPI then will probably look into Direct X. My goal is to get a job at a game company, I understand what it takes and I dont plan to farther my education at the moment im a high school grad with programming experience.

To the OP I suggest you follow the advice in the post i quoted because as far as im aware advice wont get better than that. The degree to me personally is awesome to have but unnecessary. any potential employers don't care if you got a fancy degree as long as you can do what they ask then your good enough.. Thats my opinion and some employers will disagree.

In Topic: Need help understanding this logic....

15 July 2012 - 06:44 PM

Very decent explaniation.. Thanks.. felt like I was back in school... I honestly would have never expect an answer like that lol.

In Topic: Need help understanding this logic....

15 July 2012 - 06:11 PM

Yes yes, i got that... thanks i was over complicating things for some reason thanks for the explaniation...

In Topic: How to begin with limited resources?

15 July 2012 - 03:07 PM

Yeah, but main problem is that internet is powerfull source of knowledge. I can find almost everything that i want and i need, sure. But how beginner can separate garbage from diamond? One website for example say to always use

using namespace std;

instead of
using std::cout;
using std::cin;
that i prefer. Which one is correct?

I know that i can learn from web, but i dont want to losse my time for future re-learning things that was not correct.


There is no correct way here i prefer
using namespace std;
but u like the other way its all about personal choice.

as for books try a C++ primer they are usually packed with info

In Topic: C++ As First Language

15 July 2012 - 02:51 PM

So my final question is.. Is really C++ that hard for a begginer? is it impossible to learn C++ as first language? or it just requires some more dedication than other languages? or maybe i just havent got to the difficult things yet....


I dont think so but I also have a decent background in C# right now im re learning the syntax of C++ i have not yet used the language for anything demanding I'm reading the boox beginning C++ game programming... just keep moving forward, good luck

PARTNERS