With a grid you have to decide the size of the world and the resolution of the grid in advance. For example in a space shooter the grid is mostly empty except a few overcrowded cells.
The grid can be efficient in your particolar case if you know the size of the world and critters have uniform distribution.
LittorioMember Since 02 May 2009
Offline Last Active Nov 29 2013 10:08 AM
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