So I have kind of wandered away from creating my own physics engine as to be honest it would take far more work than I am willing to input, instead I have decided that I will focus my efforts on using Unity and the physics engine that comes with that in order to create my games over the summer.
One good thing about this change of direction is that if I do...
emforceMember Since 16 May 2009
Offline Last Active Nov 17 2013 01:00 PM
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