Tiled Map Editor (http://www.mapeditor.org/, written by Thorbjørn Lindeijer)
It's a free and incredibly powerful tool for building 2D maps, both orthogonal and isometric. It has support for multiple layers, including object layers which are useful for defining things like collision boundaries.
I used it for a 3D tower defense game I made with some friends and I am currently using it for a 2D platformer. When making the tower defense game, we used images with different pixel colors representing different game objects, and it was a nightmare to work with. Once we learned about Tiled we switched to that and it was very easy to integrate into our project. Tiled also has the ability to export data encoded in base64 (among other formats), which is really convenient.
Aside from Tiled, the aforementioned Blender3D is an amazing tool for 3D modeling. And it's free as well!
BerserkguardMember Since 20 May 2009
Offline Last Active May 11 2014 10:16 AM
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- Age 20 years old
- Birthday December 30, 1993
Game development (duh), programming, computer building/overclocking, anime
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