Your comments pretty much come across as 'not everyone can use it, why bother?' which is a dumb position to take because if we took that approach we'd never advance and we'd still be sat in a cave somewhere hoping a tiger isn't going to eat us in the night..
No, I did not say that at all. Mobile games have to make money and mobile developers typically have less resources. So, it's easy to see when it comes to the crunch that features that do not generate revenue will be cut.